Tristan BestDragon’s Dogma II: Rules of The DragonOr: Magickal Arrows and The Bounty of ProcessApr 24Apr 24
Tristan BestSilent Hill: A Long Message about The Short Message[CONTENT WARNING for: Self-harm, suicide, suicidal ideation, child abuse]Feb 5Feb 5
Tristan BestAlan Wake II is an Object of Power“It’s not a lake, it’s an ocean.”Dec 9, 20231Dec 9, 20231
Tristan BestIn Praise of Armored Core 6Armored Core 6 gave me goosebumps. It frustrated and hypnotized me with a kinetic soundscape of grinding steel, the tactile trigger tension…Sep 8, 2023Sep 8, 2023
Tristan BestLoud-Quiet-Loud: Dino Crisis & Dynamics of HorrorI love revisiting old survival-horror games. Their obtuse puzzles, constant inventory management and frequent backtracking were unlikely…Aug 2, 2023Aug 2, 2023
Tristan BestThe Way Things Looked: A Search for Lost AuthenticityI love old video games, but there can be an inconsistency to the modern experience of playing them- they just don’t look like they used to…May 27, 20231May 27, 20231
Tristan BestGiving up The Ghostwire: Expectation and EnjoymentI love video games that create a strong sense of place. I love that they can do it so effectively- since you can move through the spaces…May 9, 20231May 9, 20231
Tristan BestGran Turismo’s Innocent Driver: A Love / Hate Relationship with CarsI love Gran Turismo 7. I’ve loved the Gran Turismo series of video games for a long time. This is because when I was a kid, I loved cars…May 2, 20231May 2, 20231