PinnedVarun BajajEnemy Based Level DesignMy research about designing levels based on the enemies in your game!Oct 12, 2021Oct 12, 2021
Varun BajajEscape Rooms | A Game Design CritiqueEscape rooms first started off as a very popular video game genre that originated with a flash game by the name ‘Crimson Room’, created by…Jan 8, 2023Jan 8, 2023
Varun BajajCrash Bandicoot — Designing games to balance challenge and fun | A Game Design CritiqueCrash Bandicoot is is a 3-D platforming game that involves jumping, spinning, and dodging to reach the end of each of its levels. It was…Jun 12, 2022Jun 12, 2022
Varun BajajUncharted 2: Among Thieves - Designing to deliver a playable cinematic experience | A Game Design…Uncharted is a third person action/adventure game series developed by Naughty Dog. As a fan of all the games in the series, one game out of…May 17, 2022May 17, 2022
Varun BajajLife is Strange - Using Game Design to address real world issues | A Game Design Critique‘Life is Strange’ is an episodic game developed by DONTNOD Entertainment. It tells the story of Max, a teenager who gets the power to…Apr 20, 2022Apr 20, 2022