Xavier HadleyMobile DevOps Waterfall vs AgileIn Mobile DevOps there are a couple of different approaches to the development cycle. First is Waterfall Method:May 24May 24
Xavier HadleyGetting Unity VR Ready pg 51–57This is an excerpt from ‘Enhancing Virtual Reality Experiences with Unity 2022’ by Steven Antonio ChristianMar 11Mar 11
Xavier HadleySetting up Your VR Headset for the first timehttps://www.meta.com/help/quest/articles/getting-started/getting-started-with-quest-2/set-up-meta-quest-2/Feb 22Feb 22
Xavier HadleyPirate Software Game Jam Dev Log Day 14This is it! MY UI crashed Unity. I got it back and only lost minimal info I was able to set it back up. There are 2 hours left.Jan 27Jan 27
Xavier HadleyPirate Software Game Jam: Love and Murder in Pastry ValleyThe music composed by @Hallow_MeanieJan 27Jan 27
Xavier HadleyPirate Software Game Jam: Love and Murder in Pastry ValleyThe story crafted by @QaiqiJan 27Jan 27
Xavier HadleyPirate Software Game Jam Dev Log Day 13Today I did a lot of coding and created a playlist for the OST and redid the music so that people can listen to the songs made by…Jan 26Jan 26
Xavier HadleyWhat I learned while building a 2D Space Shooter using C# and UnityThis is a side piece I’m writing to go over things I’ve learned while creating this space shooter for GameDevHQ.Jan 25Jan 25
Xavier HadleyNavigating Learning Game Dev w/ Major DepressionBreak Things Down: What I mean by this is once you decide what you want to do break it down and it is ONE STEP AT A TIME. Everything can be…Jan 25Jan 25