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Unity
.NET
Programming
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Mobile App Development
The Programmer In Kiwiland
Record work and life. Focus on software development, Unity and C#.
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Mobile App Development
Jiadong Chen
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The Programmer In Kiwiland
Dec 1, 2019
Don’t ignore the side effect of Managed code stripping
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14
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Jiadong Chen
in
The Programmer In Kiwiland
Nov 5, 2019
A solution to Sprite Atlas are duplicated into other Asset Bundles.
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Jiadong Chen
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The Programmer In Kiwiland
Jul 16, 2019
Mesh compression in Unity: Why is the memory of my game unchanged?
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24
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Jiadong Chen
in
The Programmer In Kiwiland
Oct 20, 2019
iOS Memory Deep Dive for Unity Developers
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138
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