Go to Coding a Large-scale Game Using Swift, SceneKit and Metal
About
Coding a Large-scale Game Using Swift, SceneKit and Metal
Apple’s game development frameworks don’t get a fraction of the attention they’d deserve. I’ve written a large-scale game using mainly Apple’s frameworks and will tell the whole story in a series of articles touching Swift, ScekeKit, Metal and more.
Note from the editor

Apple’s game development frameworks don’t get a fraction of the attention they’d deserve. I’ve written a large-scale game using mainly Apple’s frameworks and will tell the whole story in a series of articles touching Swift, ScekeKit, Metal and more.

Editors
Go to the profile of Teemu Harju