Challenging the status-quo of how — and why — product teams create ‘prototypes.’

Does our current process lead to better solutions, or are we just validating our initial designs?

Create with Play
Jul 13 · 10 min read
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Are we creating prototypes to iterate on and improve our solutions, or are we using them to simply validate our initial designs?

Play offers a new approach —enabling you to experience your products as you create them.

A quick glimpse of what Play makes possible with Interactions.

1. Make it simple to make it real.

Simple tasks like making a header go away while scrolling usually needs to be hacked together as many of our tools don’t offer an effective way to achieve this easily. With Play, creating these types of Interactions is quick and simple.
Another common piece of functionality is triggering an action (i.e. making a CTA appear) at a specific point during a scroll. Even something as simple as this can be a challenge to communicate to engineers with traditional artboards. With Play, you don’t need to hack this together — you can create real functionality in seconds.
Building a slider from scratch can get pretty advanced, even when you’re coding it. With Play, you can quickly and easily create a slider and then add Actions — enabling the slider to control other objects’ position, scale, opacity, scrolling location and more.

2. Experience your product as you create it.

“Work and present your designs in context. Instead of presenting a mobile prototype from Keynote or Principle on your laptop, show it in a device similar to the one your audience will use. While designing, make sure to go back and forth between your design tool and the user’s device as much as possible.”

UX Collective, The State of UX, 2019

Teams can easily create high fidelity wires early in the design process — continuing to iterate and build on the same file in one work stream, so nothing becomes throw-away.
Until you try out different ideas and experience them, you may not know what the best solution is. Play encourages you to play! To try new things in the moment and experiment. In this example, we create a simple slide-out menu and add some perspective as we play around with the design.
Even creating advanced interactivity like this draggable video player with min/max features can be done in Play.

3. Make it collaborative, shareable and scalable.

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Collaboration features are currently underway and will be updated in a future release!
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Creating teams, real-time collaboration with multi-user functionality and sharing will be part of our next update after Interactions.

4. Unlock the power of the native framework.

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Future native features will include integrating AR, live maps with advanced mode and video recording functionality.
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Play’s Action panel shows current and future options, which will expand to include the ability to create new iOS 14 features like widgets.

Rethink the way you work. Reimagine the products you can create.

Create with Play

Meey Play. The transformative new way teams are collaborating to create mobile products.

Create with Play

Written by

Play helps teams design, build and share powerful mobile products — directly from their mobile device.

Create with Play

Meet Play. The transformative new way teams are collaborating to create mobile products — directly from their mobile device.

Create with Play

Written by

Play helps teams design, build and share powerful mobile products — directly from their mobile device.

Create with Play

Meet Play. The transformative new way teams are collaborating to create mobile products — directly from their mobile device.

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