Crypto Against Humanity Bi-Weekly Update #3
Week 5 & 6 (June 25 — July 6)
TL;DR — Throughout the past two weeks, out team has been working to harden the original ideas behind Crypto Against Humanity into a more concrete vision of a Decentralized Content Curation Platform. We also have completely updated the UI to give users more insight into their investments, while making the site more interactive and fun to use. Our team has also worked to harden the backend against caching failures (although it’s still a work in progress). So, without further ado, let’s jump into it!
1. Hardening the Crypto Against Humanity Vision
Felix, Mike, Emily, and I have spent the past two weeks drafting the vision of what we are building. From humble beginnings at ETH Buenos Aires of a simple Cards Against Humanity DAPP that uses TCR’s and Bonding Curves, our team has dreamt up a much grander scale vision of a Decentralized Content Curation and Creation platform that allows developers to build applications with different types of content. But of course, we haven’t forgotten about Crypto Against Humanity, au contraire, Crypto Against Humanity will serve as the first proof of concept of this platform. We believe the best medium for testing out new ideas is through laughter, and Crypto Against Humanity, we believe, is the perfect starting point. Keep up to date as we bring you more news on this front (and a new article describing our token economics coming soon by Mike Calvanese!) For now, here are some vision articles that we have release in the past two weeks:
- Crypto Against Humanity‘s plan for world domination [TOP SECRET] by Felix Kramer
- The Everything Token Curated Registry by Kyle Bryant
2. UI Update
Felix and I worked hard over the past two weeks to bring to you and updated UI, with price graphs, a live discord chat widget, and card filtering! We also extended play time to 24 hours per black card from 3 hours and generally made the buying and selling experience more natural — explicitly telling users how much ETH it costs to buy a card, and how much they will make from selling a card. Felix also worked to bring you a light UI where you can browse through the cards on our site!
3. Caching Improvement
These past two weeks I put work into improving the durability of our caching solution. About every 3 days our caching script would fail and stop running, so I refactored our script to exit on an API failure, and am utilizing the foreverjs tool so that the script simply restarts on exit. Now we are running into issues with Infura’s IPFS mutable file system every 5 or 6 days which requires us to restart the cache manually— I will be working in the upcoming weeks to set up our own IPFS node so that these issues will be a thing of the past! (P.S. I love Infura and the free services they provide, no hate! ❤)
That’s all for weeks 5 and 6! Stay tuned for more updates, and give CryptoAgainstHumanity.io a try if you haven’t got around to it yet!
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