Episode 1 is currently being developed based on the following checklist:
For Fraction Hero, we’re planning to make it a 2D web-based game, with Phaser as the framework for HTML5. Since the game is episode-based, we’ll start working on Episode 1 first. We are currently in progress making and collecting assets for the mini-game (sprites, graphics…
click the link to view our RRL
https://www.overleaf.com/read/ctgsvxwcdgnp#/44884197/
Note: The details and mechanics for each mini-game are in a separate post, Fraction Hero: Mechanics (1).
(Grandpa is severely…
The prototype is a story-driven educational game for learning fractions, with four episodes that are unlocked as the story progresses. Each episode…
Intro:
Grandpa is severely sick. He knows he’s about to die. He talks with his grandson about the magical bottle that he will inherit to him.
Grandpa: I hid a magical bottle in Fracticus Island. An old lady in that Island gave me that…
The study aims to design and implement Digital Game Based Learning (DGBL) to motivate 4th grade students to study mathematics, as well as prove whether adding extra extrinsic factors such as badges to educational games makes them more motivating. It will also…
The study aims to design and implement an educational game to motivate 4th grade students to study mathematics, as well as investigate the outcomes of adding extrinsic rewards to the game’s motivational factor. Review of the literature explains the use of Digital…
The paper written by Katmada, Mavridis and Tsiatsos presents the design and development of an online game aimed at facilitating the teaching of elementary…
Two papers related to games and game elements for learning and motivation.
Abstract: This paper reports on…