Get hyped! The Cyberlete metaverse is almost here.

The world we’ve made with Unreal Engine 5 can’t wait to see you.

Kari Olivadotti-Peters
Cyberlete: Gamers First
3 min readOct 12, 2022

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Cyberlete is more than a company that uses Web2 and Web3 technology to keep cheats out of gaming.

We’re building a metaverse for gamers that supports our mission to strengthen social development, promote healthy online communities, and ensure fair gaming. You’ll find our core values of fun, creativity, integrity, and transparency on full display.

Like the decentralized gaming ecosystem The Sandbox, our metaverse will invite developers in to build worlds of their own. We can’t wait for the dynamic ecosystem to grow — but first, we’ve got work to do as we develop the foundational infrastructure of our own metaverse.

A metaverse that understands gamers.

Recent previews of other metaverses taught us that the quality of the graphics matters in metaverses. (Also, legs.)

As one of the few companies using Unreal Engine 5 to build our metaverse, we’re not compromising on quality. The features in Unreal Engine help us bring our Cyberlete characters to life. The 3D tool creates an expansive world with incredible detail and complexity. Vibrant colors and lighting within the modeling mode breathe life into the environment and animate the characters’ movements with a natural flow.

Here’s just a sample of the world to come — we don’t want to give it all away.

All the must-haves for a metaverse.

A recent @16zcrypto book review of the just-released Virtual Society: The metaverse and the new frontiers of human experience began with a look at Habitat, a Lucasfilms Games release from 1986. Exclusive to the Commodore 64, the game was promoted as a “virtual civilization, with real-time player chat, trading, and interaction. Habitat was also arguably a forebear of what the now-contested (both definitionally and territorially) “metaverse” may one day become.”

We’ve all heard so much about the origins of the word “metaverse” coming from Neal Stephenson’s 1992 novel Snow Crash, it’s fun to consider this new source material as the conceptual beginning, with real functionality. The Museum of Art and Digital Entertainment made it legal to make a playable version of the original game online, and you can learn how here.

Take a look at the original promotion of the game in the video below. You get a sense of how Habitat laid a rudimentary foundation for today’s metaverse standards, and revealed how people might behave in one.

Today, with Web3 tools and technology, we have 7 Essential Ingredients of a Metaverse. Here’s how Cyberlete meets each challenge.

  1. Decentralization Cyberlete exists on Constellation’s scalable blockchain network.
  2. Property rights Our metaverse designates digital property and ownership through NFTs.
  3. Self-sovereign identity Cyberlete’s KYC and Game Face process authenticates you and gives you ownership of your personal data.
  4. Composability Instead of smart contracts, we have state channels.
  5. Open source Developers can step inside our and build the environment they want.
  6. Community ownership: $LEET toke ownership builds a community governed, built, and driven forward by their users, rather than by a single entity.
  7. Social immersion Hang out, have fun, chat, play, and watch others play. It’s up to you.

We can’t wait to welcome everybody into our metaverse—soon. In the meantime…

Learn more in our whitepaper or at Cyberlete.io

Join Cyberlete on Discord for Game Night every Wednesday, 8 pm EST (5 pm PST).

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