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Developing a game app: Tricky Traps
The story of how me built the Tricky Traps game app with zero experience.
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Mobile App Development
Pietro De Grandi
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Developing a game app: Tricky Traps
Jun 28, 2016
#4 | Cel shading or not cel shading?
We are now wondering about an important choice, what do you think…
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Pietro De Grandi
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Developing a game app: Tricky Traps
May 17, 2016
#2 | How to find the perfect 3D model for your videogame
The story of how we found the modeler for our…
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9
Pietro De Grandi
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Developing a game app: Tricky Traps
May 5, 2016
#1 | Belka, the space dog who’s making a videogame
Follow the creation of our first videogame step by…
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12