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Battery003: Where do great ideas come from?
Battery003: Where do great ideas come from?
Why quantity matters for creativity
Johan Belin
Jul 7, 2019
The UX of interactive film
The UX of interactive film
Six projects, six interaction models
Johan Belin
Jun 23, 2019
Interactive film under the hood: the Art of Seamlessness
Interactive film under the hood: the Art of Seamlessness
Caring for the details pays off
Johan Belin
May 23, 2019
Battery is sufficiently charged
Battery is sufficiently charged
…my phone told me this morning. It could not have been more true and a better timing
Johan Belin
May 22, 2019
How to write an amazing interactive film script (while cutting production costs in half)
How to write an amazing interactive film script (while cutting production costs in half)
Bandersnatch was a one-off, here’s how to make interactive film mainstream
Johan Belin
May 9, 2019
In defense of the “obvious”
In defense of the “obvious”
Not the label but the stuff we find when we scratch the surface
Johan Belin
Apr 27, 2019
The future of voice assistants: a personal digital clone?? Part 2
The future of voice assistants: a personal digital clone?? Part 2
Bye bye Siri/Alexa/Duplex! Hello Beautiful!
Johan Belin
Apr 5, 2019
The future of voice assistants: a personal digital clone?? Part 1
The future of voice assistants: a personal digital clone?? Part 1
What Google Duplex tells us about the future of voice
Johan Belin
Apr 4, 2019
The state of Conversational AI
The state of Conversational AI
Talking with machines that talk back
Johan Belin
Apr 3, 2019
How to build conversation friendly voice apps that won’t kill you
How to build conversation friendly voice apps that won’t kill you
Voice is the future — here’s what to do while waiting
Johan Belin
Apr 3, 2019
Me mocking… part 2
Me mocking… part 2
…or as it turns out, praising vision and mission statements. Including our own… 😜
Johan Belin
Jan 27, 2019
Dinahmoe’s mission: Integrated Digital Disruption
Dinahmoe’s mission: Integrated Digital Disruption
We build digital things that integrate with the whole in a way that changes the game
Johan Belin
Jan 25, 2019
Me mocking silly vision and mission statements, part 1
Me mocking silly vision and mission statements, part 1
Some good, some bad and some really shitty ones
Johan Belin
Jan 9, 2019
Design Doing — Beyond the Hype
Design Doing — Beyond the Hype
Embrace uncertainty!
Johan Belin
Dec 28, 2018
Code is for humans, computers don’t care
Code is for humans, computers don’t care
How to write bug free code part IV
Johan Belin
Nov 30, 2018
Do Corporations Dream of Electric Sheep?
Do Corporations Dream of Electric Sheep?
A trillion dollar case for an under appreciated concept
Johan Belin
Nov 25, 2018
Forget the super smart AIs, it’s the stupid ones we should fear
Forget the super smart AIs, it’s the stupid ones we should fear
You can only push a robot so far
Johan Belin
Nov 10, 2018
Design Doing - Design Thinking for the impatient!
Design Doing - Design Thinking for the impatient!
Take the fast lane and leave the wicked problems behind!
Johan Belin
Nov 6, 2018
Rediscovering #plink - a tiny part of Web history
Rediscovering #plink - a tiny part of Web history
The new PLINK! says hello!
Johan Belin
Oct 29, 2018
Escape Dependency Hell!!
Escape Dependency Hell!!
How to write bug free code Part III
Johan Belin
Oct 24, 2018
It’s the principles, stupid!
It’s the principles, stupid!
How to write bug free code part II
Johan Belin
Oct 22, 2018
How to write bug free code
How to write bug free code
Let’s get serious, our lives depend on it!
Johan Belin
Oct 22, 2018
Be a rebel, question everything!
Be a rebel, question everything!
How an obnoxious personality trait can fuel creativity and innovation
Johan Belin
Aug 27, 2018
Redefining the Agency-Of-Record
Redefining the Agency-Of-Record
Observations from the factory floor
Johan Belin
Aug 2, 2018
Digital "things" are not built to last
Digital "things" are not built to last
Will we lose our minds in the Cloud?
Johan Belin
Jul 20, 2018
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