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Dream Harvesters Team
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Mobile(HC) vs PC Game Development
Mobile(HC) vs PC Game Development
As DreamHarvesters, we’re a 14-year old game develop studio. We both released our games and participated in projects as outsource. This…
Emre SOLAK
Sep 5
Marching Cubes as I understand
Marching Cubes as I understand
Marching Cubes is an algorithm to polygonize a scalar field. Although i’m aware of the algorithm for a long time, i couldn’t find time to…
Emre SOLAK
Dec 24, 2023
Automated Release From Unity Cloud Build To Google Play
Automated Release From Unity Cloud Build To Google Play
Save great amount of time by automating your distribution from Unity Cloud Build to Google Play!
Emre SOLAK
Nov 7, 2022
4 Tips while starting a project/task
This is an article about what to do before starting a project or task.
Emre SOLAK
Oct 29, 2022
The magic of SerializeReference
The magic of SerializeReference
Using strategy pattern on the Editor by SerializeReference attribute
Emre SOLAK
Oct 26, 2022
5 Tips for Reactive Programming
Game programming heavily depends on OOP. Additionally schools teach programming in a OOP way and we’ve much tools designed in OO way.
Emre SOLAK
Aug 20, 2022
UniRX vs UniTask
Why you should use them both in your projects and how to choose which one is more suitable for the situation you’re in.
Emre SOLAK
Jul 27, 2022
Email App Selection on Android in Unity
Email App Selection on Android in Unity
Native level implementations in Unity3D to allow user selecting possible email clients installed on the device
Emre SOLAK
Nov 19, 2019
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