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EPAM San Francisco
Pushing the art of possible
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Design for Social Interaction
Design for Social Interaction
Do you ever feel like designers are too focused on designing for individual interactions, rather than the social experiences that are such…
Alex Ziegler
Sep 23, 2019
Mindful design: what it means and how to achieve it
Mindful design: what it means and how to achieve it
An SF EPAM Design Studio discussion
Alex Ziegler
Apr 1, 2019
Best Practices for AI Design
Best Practices for AI Design
How designers can help us all avoid the dark side of AI.
Alex Ziegler
Dec 13, 2018
Just What the Doctor Ordered: VR for Health and Wellness
Just What the Doctor Ordered: VR for Health and Wellness
Until recently, virtual reality (VR) was viewed as an “edge technology.” Unless you were a gamer or a techie, it is unlikely that you…
Clare Bond, PhD
Jul 31, 2018
Creating Differentiated Experiences
Creating Differentiated Experiences
It’s a common challenge. Companies want to realize a new product or service, or want to improve their existing customer experience, but…
Alex Ziegler
May 15, 2018
Ideating Against Pain Points: Growing ‘Football’ in America
Ideating Against Pain Points: Growing ‘Football’ in America
A thought piece on how ideating against pain points in the MLS could grow the sport.
Nick Bazley
May 2, 2018
Walking for a Purpose
Walking for a Purpose
Our team recently found out some very upsetting news; that one of our close colleagues on the East Coast was diagnosed with Leukemia. We…
Nick Bazley
Dec 5, 2017
UX Guidelines for Virtual Reality
UX Guidelines for Virtual Reality
Designing for VR is like entering relatively uncharted territory. With consumer headsets hitting the stores last year, the market is…
Clare Bond, PhD
Oct 19, 2017
Design Process? Not.
Design Process? Not.
We are often asked what our design process is. Our answer: we don’t have one.
Clare Bond, PhD
Oct 19, 2017
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