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Four Point Zero
Technology, Design and the Future of Work
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Designing for the two-faces of familiarity
Designing for the two-faces of familiarity
Familiarity can simultaneously represent a user’s trust with a product whilst silently breeding boredom with it. Mix in the right amount of…
Sam Chamberlain
Jan 15, 2018
Visual Design and the MVP
Visual Design and the MVP
Visual can easily be considered a wasteful exercise when developing an MVP yet it’s a crucial tool in testing the viability of a product.
Sam Chamberlain
Feb 28, 2017
How to build workplace influence in the right way — for the right reasons
How to build workplace influence in the right way — for the right reasons
Building influence. One of the essential core leadership skills. Well, technically not a skill but it does require a wide range of…
Sam Chamberlain
Feb 2, 2017
An Alternative View on that Denzel Washington Clip
An Alternative View on that Denzel Washington Clip
An alternative take on Denzel’s response to a question on fake news reveals a fundamental issue around how improvements in news technology…
Sam Chamberlain
Jan 25, 2017
A Graduate Guide for Getting into Startups and SME’s
A Graduate Guide for Getting into Startups and SME’s
Landing that first job after graduation is becoming increasingly elusive. Developments in support applications and increasingly efficient…
Sam Chamberlain
Jan 25, 2017
Bring back jobs? Politicians need to grasp the autonomous economy first
Bring back jobs? Politicians need to grasp the autonomous economy first
Politicians of all stripes like to promise a return to a golden age of work. To talk of a bright future of high-value, high-skilled…
Sam Chamberlain
Jan 20, 2017
The Bots Are Coming...
The Bots Are Coming...
It’s judgement day… well, not quite so dramatic. However the bots are coming and as their clunky technological march gathers into a…
Sam Chamberlain
Jan 20, 2017
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