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Gameskraft Engineering
Stories of Tech, Product, and Data Science
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Data Science in Action: To Drop or Not to Drop in Online Rummy
Data Science in Action: To Drop or Not to Drop in Online Rummy
Written by Anurag Garg, Div Jain
Anurag Garg
Aug 6
Cracking the Code: Algorithmic Approaches to Determine Best Grouping in Online Rummy
Cracking the Code: Algorithmic Approaches to Determine Best Grouping in Online Rummy
In this post, we delve into the complexities of Optimal Card Grouping by examining various algorithmic strategies for solving this problem
Anurag Garg
Apr 15
Introduction to Best Grouping of Cards in Online Rummy
Introduction to Best Grouping of Cards in Online Rummy
How Best Grouping is an essential skill; and what makes it a challenging problem both from players and algorithmic perpsectives
Anurag Garg
Apr 15
Series: Decoding the game of Online Rummy — Player Skill
Series: Decoding the game of Online Rummy — Player Skill
A 9-part blog series delving into the art and science of skillful play and defining what Skill means in Online Rummy
Anurag Garg
Apr 15
Why we chose MySQL for Social Graph Service
Why we chose MySQL for Social Graph Service
About a couple of months back, We decided to build Social Network into our games. As part of this, Product Specifications & requirements…
Anoosh C Nayak
Apr 29, 2021
Multi-player games — Plethora of engineering excellence
Multi-player games — Plethora of engineering excellence
Well well well, at some point in our life we all have enjoyed playing games like card games, ludo, chess, poker, carrom, and more. And…
Prakash Shanbhag
Jan 8, 2021
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