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Hackastory Playgrounds
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VR
Nikki van Sprundel
in
Hackastory Playgrounds
Nov 13, 2016
How should or shouldn’t cinematic VR be used to tell stories?
A report and review of the VR days Europe ‘Ashes to Ashes’ premier
First of all: the VR days Europe were great. I met so many nice and interesting people…
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45
Nikki van Sprundel
in
Hackastory Playgrounds
Sep 6, 2016
VR games mature together with the technology, cinematic VR does not
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28
2 responses
Nikki van Sprundel
in
Hackastory Playgrounds
May 9, 2016
Do we need totems in virtual reality? — VR storytelling blog #5
If virtual reality becomes better and…
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23
1 response
Nikki van Sprundel
in
Hackastory Playgrounds
Apr 9, 2016
This is what will create the imagery of VR — VR Storytelling blog #4
How to embrace visible pixels…
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31
1 response
Nikki van Sprundel
in
Hackastory Playgrounds
Mar 12, 2016
Transparent immediacy — VR Storytelling blog #3
The purpose of Virtual Reality as a medium is to…
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40
2 responses
Nikki van Sprundel
in
Hackastory Playgrounds
Feb 26, 2016
How to make your story relevant to VR — VR Storytelling blog #2
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9
Nikki van Sprundel
in
Hackastory Playgrounds
Feb 12, 2016
The horseless carriage syndrome — VR storytelling blog #1
Every new medium was first looked at with…
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14