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Indie Game Devlogs
Indie game devlogs for upcoming games. Written by your friendly neighborhood indie developers! Submitted devlogs occasionally shared on the Mana Marketing Twitter account.
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Deciding on a Tech Stack for my Web Game
Update #2
Adam Hopkins
Jun 30, 2017
What it takes to build a web based game application
Update #1 — Dusting and Polishing
Adam Hopkins
Jun 14, 2017
What Makes a Successful Video Game Character?
What Makes a Successful Video Game Character?
Mario, Sonic, Crash Bandicoot, Spyro, Kratos, Ezio Auditore… Many game developers pursue the dream of creating the next icon of the video…
Nicole Barelli
Jun 9, 2017
Rekindling love for my first game project as a source of motivation
Rekindling love for my first game project as a source of motivation
It’s not a secret that Legacy, my second game project, has been in development hell. I first announced my intention to create it in 2013…
Ifunga Ndana
Jun 8, 2017
Simulating AI in Solitaire Board/Card Games
Typically when you are playing a multiplayer board game, you are playing against the other player or players. It’s the other players who…
That Cowboy Guy
Jun 7, 2017
A tale about Swift and SpriteKit
A tale about Swift and SpriteKit
This a game development meets iOS development post.
Ernesto Torres
Jun 4, 2017
How to Finish Your Project
We’ve all been there. You’re reading an article and suddenly, the best idea for a game (story, song, insert creative endeavor here) you…
Tony Floyd
Jun 2, 2017
Business development and marketing strategy for an Indie game developer
Granted, this is niche but bear with me. This post is in response to a conversation I had with a friend of mine earlier this week. To put…
The TDS One
May 31, 2017
Design Spotlight: Geneshift Demo
A week ago, a game appeared on Steam and the front page of reddit: Geneshift, by one Ben “bencelot” Johnson.
Pat Scott
May 30, 2017
I’m making a new game! (Yeah! or nay…)
I’m making a new game! (Yeah! or nay…)
As part of the Masters degree that I am doing in Video Game Enterprises and Production is the option of doing a solo project under the…
Hsiao Wei (Michelle) Chen
May 30, 2017
Making My First Unity Game
Making My First Unity Game
Unity is a game engine that runs on Windows and Mac OS X. It’s used to make games for a variety of operating systems including but not…
Alexander Jungroth
May 29, 2017
How I became a Game Developer.
How I became a Game Developer.
Becoming a welder.
Risto Prins
May 29, 2017
Changing the game experience by binaural, spatial audio
Changing the game experience by binaural, spatial audio
I’m a Game director of SignSine indie game studio. We are developing a first-person atmospheric game called PROZE.
Andrew Shcherbak
May 29, 2017
Kitchen Budapest
In our first blog post we talked about who we are and what we are doing. In this post we’re going to expand on that. We’ve been lucky…
Devil Cow Studios
May 27, 2017
Recording character animations with the Vive trackers
Recording character animations with the Vive trackers
I’m currently working on a VR space game for the Vive which I tweet about here. The game will allow you to have conversations with other…
David Wallin
May 23, 2017
Dear Indie Diary WEEK 8
Dear Indie Diary WEEK 8
Looks like a skip few weeks. There was a reason for that. First of all release of Super Classic Space Shooter gameplay proto. I want to see…
timurkoshel
Mar 19, 2017
The Road Ahead
We are very glad about all the positive feedback we have received after our official announcement trailer. For us the most important factor…
Tale of Ronin Dev Blog
Mar 14, 2017
ORB Devlog #1
ORB Devlog #1
About two weeks ago, I set out on a challenge to make a truly difficult mobile, puzzle-arcade game. The genre itself was unexplored, but…
Arman Bhalla
Feb 27, 2017
Devlog
Devlog
A way to record those useful insights as you work
Brett Uglow
Dec 12, 2016
Shape Matching Puzzle in Leap Motion — Development Blog —26th October 2016 — Ground Control to…
Shape Matching Puzzle in Leap Motion — Development Blog —26th October 2016 — Ground Control to…
This last 2 months has been a trip, the development progress has been steady, finally the game has a title, along with the theme, and a…
Albert Van Otto
Oct 25, 2016
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