Loom SDK Projects: Battle Racers — Collect Parts, Customize Cars, Trade with Others, and Race in Virtual Reality 🏎️ 🏁

Today, I am thrilled to announce the newest addition to the lineup of platforms utilizing the Loom SDK — and it still has that new car smell!

Yes, I’m talking about Battle Racers.

Battle Racers is an action-packed arcade game where you can build, race, and battle cars on arcade-sized tracks. It’s a game for folks who love customization, competition, and bright, shiny cars. Vroom…

vroom vroom ka-blooey blockchain madness 💥🔥🏁

Out of the loop?…

This is our series of posts in which we’re highlighting some of the earliest projects that will be using the Loom Network SDK.

It serves as a sneak peak into some of the earliest projects — such as Neon District, Axie Infinity, and Coins & Steel — that are utilizing our Layer 2 blockchain tech.

And now?

…We’re talking about a cool new dapp.

Let’s get started.

What on Earth is Battle Racers? 🤔

On this (ridiculously) cool platform, you get to collect and earn car parts and weapons, customize your kick-ass cars, race and battle against others, trade your valuable assets, and giggle wildly while having the time of your life…

You’ll probably start by creating a car — mixing and matching parts in your Garage.

Each car is made up of four parts: Body, Front, Back, and Wheels. With each of these parts, you have different stats and skills to work with.

Each part has its own stats, so you can build for aesthetics or gameplay

And this raises some important questions:

Do you want more speed or better handling? More firepower or better defense? In Battle Racers, you get to pimp your ride as you like it.

You earn parts and weapons for your car by purchasing loot crates, winning them from competitive races, or breaking down race cars — and they include some rare assets with exclusive designs.

It’s like Pimp My Ride for nerds 🏎 🤓

The cool part is…

You can “tokenize” your car, which turns it into a non-fungible token (NFT) that can be tracked on the blockchain and sold to other players. The car itself acts as an ERC721 collectible, as well as the 400 unique car parts with millions of combinations.

Once you choose to tokenize it into a race car, your race cars will each have an immutable record of their win/loss history, which can add to their overall value. You can also earn more points and get better stats the more you get out on the track and win races.

Note: you can still break your car down into parts after it’s been tokenized. However, you’d lose the ID associated with that car, and the win/loss history associated with it.

But what’s even cooler than that?

Battle Racers is compatible with Decentraland, an immersive decentralized world in virtual reality, where you can race in real-time against other players in a virtual arena with arcade-sized tracks.

You can join practice or competitive tracks, or simply hang out and cheer on your favorite racers. And if you don’t own a car but want to drive, you can test one for free — or pay a small entry fee to race on competitive tracks.

And honestly, there’s SO much to this game; it’s hard to cover every nuance in this article. What I can tell you is that Battle Racers is a hidden treasure among blockchain games.

The good news is, there’s still time to get in on earlybird action: the presale is launching in just a few days!


So How Does Battle Racers Benefit from the Loom SDK?

You see, in most blockchain games — like ones that run on Ethereum mainnet — every time a player wants to transfer an item, it costs the player a gas fee. And these transactions can sometimes take more than a few minutes to go through.

I know. Annoying, right?

By using Loom’s shared sidechain, called PlasmaChain, Battle Racers is able to address these problems while allowing you to seamlessly earn or buy car parts. The parts are stored as ERC721 items on PlasmaChain, allowing players to perform transactions such as mixing and matching car parts without having to pay gas costs.

Sidechain transactions also get confirmed almost immediately, so you won’t have to wait a few minutes like you would when transacting on the mainnet.

With all this extra time, you might as well go write that novel you’ve been putting off (or just play more Battle Racers 😉).

Of course, assets that live on PlasmaChain can be transferred to Ethereum mainnet by making use of Loom’s Transfer Gateway. So you can transfer your car or car parts to Ethereum to trade on any Ethereum-compatible marketplace of your choosing.

Loom Network and Battle Racers just seem to go together. Like a perfect little puzzle. (Only that puzzle is a badass decentralized race car.)

We hope you enjoy these sneak peeks into the technology that will usher in the future of blockchain games.

At the end of the day, the Loom SDK makes it easy peasy for any developer to build and deploy fully-scalable, decentralized apps on Ethereum.

It is the force that will drive the future of blockchain gaming (pun intended).

Want to get started?

Click here to get in on the Battle Racers presale.

And if you’re a developer looking to build a scalable blockchain application, check out our recent roadmap to learn what’s in store for PlasmaChain, and why it’s the best choice for you to build your next major dapp on.


Loom Network is a platform for building highly scalable DPoS sidechains to Ethereum, with a focus on large-scale games and social apps.

Want more info? Start here.

Want to stake your LOOM tokens and help secure PlasmaChain? Find out how.

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