Loom SDK Projects: Pixie Shopping Street, a Clothing Design / Dress-Up Game & Marketplace
Articles in this Loom SDK Projects series:
- Pixie Shopping Street, a Clothing Design / Dress-Up Game & Marketplace (you’re reading it!) 👈
- Neon District, a Blockchain-Based Cyberpunk RPG
- Axie Infinity — Collect, Breed, and Battle Fantasy Pets on the Blockchain!
This is the first in a series of posts where we’ll be highlighting some of the first projects that will be using The Loom SDK.
Today, we’re proud to announce that the team behind Pixie Shopping Street is officially part of our SDK program.
They’ll be exploring how the Loom SDK can be used to scale their current and future games much more efficiently using DAppChains.
What is Pixie Shopping Street?
Pixie Shopping Street is a user-generated content platform partnered with Pixie Wardrobe, a game with over 3 million registered users in China and Korea.
This is a game targeted toward teenage girls in Asia, where they can design, create, share, and sell costumes for their favorite characters.
Pixie Wardrobe has over 191,394+ (and growing fast) user-created clothing designs — which makes it an IDEAL fit for ERC721 non-fungible tokens.
Users will be able to buy and sell these unique designs with real ownership of the digital assets on the blockchain.
Pixie Shopping Street requires a scaling solution capable of handling millions of users while at the same time offering a gas-free user experience, which brought them to Loom Network.
Why Loom SDK?
Loom SDK natively supports ERC721 non-fungible tokens, as well as allowing developers to create custom application-specific DAppChains that don’t require gas usage when transacting on the DAppChain.
Furthermore, one of the core scaling issues with user-generated content is that moderation and community management become difficult to scale as the user group expands into more mainstream audiences.
If you are not aware, we released DelegateCall as an example of what a token incentivized, user-generated community can look like.
Not only does DelegateCall run on it’s DAppChain — it is a fully functional example of what the Loom SDK is capable of.
The Loom SDK is Coming. Stay tuned!
Update: We publicly released the Loom SDK beta in June, 2018. See the announcement here.
As we approach the upcoming public release of our beta SDK (scheduled for June 2018) — we will be onboarding even more developers and projects that are in need of building scalable, decentralized DApps.
In the meantime, we’ll also be improving and refining our SDK documentation to make things even simpler for developers.
If you’d like to stay in the loop with upcoming SDK related announcements and educational guides on using the Loom SDK to build DAppChain Apps, please sign up for our mailing list and follow our blog.
Loom Network is a platform for building highly scalable DPoS sidechains to Ethereum, with a focus on large-scale games and social apps.
Want more info? Start here.
Fan of blockchain gaming? Check out Zombie Battleground, the world’s first PC & mobile card game that runs fully on its own blockchain.
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