Sequencing Enumerators: Better, Stronger, Faster!

In a previous post a I talked about how we can improve our lives when working with IEnumerator in C#. It is especially important because Unity overloads the meaning of IEnumerator for being used in coroutines.


Sequencing Background Calls in Unity

We’re using Unity to develop Zen Garden. On the one hand, the engine and framework provide a lot of things out of the box, and C# is a pretty decent programming language, at least as far as Enterprise Object Oriented languages go.