Go to Machine Reality
About
Machine Reality
Let’s discuss the methods, data structures and tools used to ingest reality into machines and translate into information that can be consumed by AI and augmented reality.
Note from the editor

At Worlds, we are building dynamic models of the real world, or digital twins, if you like. We can track a set of objects using sensor fusion(video, IoT, etc) and place them in an accurate spatial 4D model accessible through an API or our own viewer. I use our experience developing the Worlds platform as a key input to what I write here, but the writings are largely my own thoughts on how to achieve a machine reality we all be proud to use.

Editors
Go to the profile of Jason Fox
Lead philosopher
Jason Fox