A user interacts with your site, awesome. A user fills out your form, even better. That’s the goal right? Because having the user…
At Made By Munsters we work with companies of all sizes. Some are brand new start-ups. Others are well established, long-standing businesses. Yet, we treat all companies the same when hired to design and or develop their products.
Data, it’s one of the most important aspects in web development. Studying how users interact with a product can only help to make it stronger, not harm it.
If a team or company can understand what causes their users to leave their site or click a buy…
As product designers and developers, we solve problems that our users encounter. Our work, hopefully, provides solutions to tasks that either take users too long to complete, confuse them or didn’t exist in the first place. But how do we determine…
In just 139 characters, Jared Spool sparked an interesting conversation on Twitter this past week: What defines a designer?
I know we’re in week two of 2017, however, this is a post I’ve been planning to write for the past few weeks and just haven’t had the time with all that’s been happening around here. Either way, here it goes:
Crafting a great process takes time. It takes trial and error. More often then not you have to fail as an organization, as a team and as individuals before you can shape the right process.