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Create the Project

Apple Game Frameworks and Technologies — by Tammy Coron (20 / 193)

The Pragmatic Programmers
The Pragmatic Programmers
3 min readSep 29, 2021

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👈 Chapter 1 Creating Scenes with Sprites and Nodes | TOC | Explore the Default Template 👉

The first step is to create the Xcode project using a default template. From Xcode’s App menu, select File ▶ New ▶ Project… or press ⇧⌘N on your keyboard to create a new project as shown in the image.

images/CreatingScenesWithSpritesAndNodes/spritekit-new-project.png

When prompted to choose a new template for your project, select the iOS Game template as shown in the following image, and click Next:

images/CreatingScenesWithSpritesAndNodes/spritekit-project-template.png

You’re then prompted with the following options as shown in the image.

images/CreatingScenesWithSpritesAndNodes/spritekit-project-setup-callouts.png

For the Product Name, enter gloopdrop. The text you enter here becomes part of the Bundle Identifier (ID), a unique name that identifies your app on the App Store. Your project needs a Bundle ID so that you can assign app capabilities[16] and create provisioning profiles.[17]

Entering a Product Name

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The Pragmatic Programmers
The Pragmatic Programmers

Published in The Pragmatic Programmers

We create timely, practical books and learning resources on classic and cutting-edge topics to help you practice your craft and accelerate your career.

The Pragmatic Programmers
The Pragmatic Programmers

Written by The Pragmatic Programmers

We create timely, practical books and learning resources on classic and cutting-edge topics to help you practice your craft and accelerate your career.

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