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quadspinner
The official blog of QuadSpinner, the creators of Gaea and GeoGlyph.
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Erosion
Dax Pandhi
in
quadspinner
Aug 26, 2019
Gaea 1.0.26
Critical fixes for Houdini, EXR, Viewport Freezing
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3
Dax Pandhi
in
quadspinner
Aug 21, 2019
Gaea 1.0.25
Selective Erosion, Build Mutations, CLUTer v2, Protrusion Data Map
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1
Dax Pandhi
in
quadspinner
Aug 8, 2019
Gaea 1.0.24: Houdini Integration, Major Node Updates, and more.
Major Node Updates
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2
Dax Pandhi
in
quadspinner
Jun 24, 2019
Gaea 1.0.22: Stability Update
Stability Updates, New Quickstart Browser, Customized Defaults
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1
Dax Pandhi
in
quadspinner
Jun 4, 2019
Gaea 1.0.21: The Big Export Update
New Mesh Exporter
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1
Dax Pandhi
in
quadspinner
May 29, 2019
Gaea 1.0.20: Drawable mountains, Tiled Output, new feature enhancements, and more
Tiled Output…
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2
1 response
Dax Pandhi
in
quadspinner
May 19, 2019
Gaea 1.0.19: Drawable islands, new feature enhancements, and more
The big “Spring” update for Gaea…
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3
Dax Pandhi
in
quadspinner
Apr 12, 2019
What’s new in Gaea 1.0.18?
The new Texture and Vegetation nodes take color production to a whole new…
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3
Dax Pandhi
in
quadspinner
Feb 25, 2019
Gaea 1.0 is officially released!
Gaea 1.0 is now available to everyone and includes the free Community…
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34
Dax Pandhi
in
quadspinner
Feb 14, 2019
The Making of Gaea’s Hero Image
To test Gaea’s viability for release, we challenged ourselves to…
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51
3 responses