“Behind the Network (BTN): May 4th 2022”
A look back at this year’s GTC 2022 talk by Render Network founder Jules Urbach
On March 24th, Jules Urbach took the main stage of NVIDIA’s GPU Technology Conference (GTC) to present how the Render Network is building the future of digital production and Web3. As previously mentioned in our GTC 2022 preview earlier this year, Jules’ main stage presentation “The Future of Rendering: Real-Time Ray Tracing, Holographic Displays, and the Next Generation of Blockchain Media” touched on some of the accomplishments in the past year of OctaneRender and the Render Network, before previewing some of the exciting innovations on deck in the world of digital creation.
So without further ado, here are some of the highlights from Jules’ GTC 2022 presentation:
Celebrating over a decade at GTC
Ever since the beginning of the GPU revolution that has transformed the technology ecosystem, for over a decade Jules has regularly been a featured speaker at GTC, each year presenting a forward looking view for next-generation immersive and blockchain media technologies. In fact, GTC 2022 marked the 12th year since Jules first spoke at the conference.
It’s been 5 years since Jules first talked about what would become the Render Network, laying out a vision that not only would flourish into the largest on-demand rendering network in the world, but a blueprint for the possibilities of Web3. In this years talk, Jules touched back on that initial vision and laid out where he thinks the future of Web3 and the future of blockchain technology is going, and where Render Network fits into that vision:
The Future of the Render Network and Web3
The Render Network has grown by leaps and bounds over the last few years (see our previous Behind the Network post to get a deeper sense of just how much growth we’ve seen!), but as outlined by Jules in his talk this year, that is only going to continue in the near future. Some of the exciting highlights to be on the look out for include:
- The creation of the RNDR Archives, a series of interactive archives built on the blockchain that serve as living repositories for the work of some of the world’s premier creators, including digital luminary Beeple , award-winning artist Alex Ross and genre-defining pioneer Gene Roddenberry.
- In pursuit of the next step in NFT evolution, the Render Network team is currently working on dynamic, streamable NFTs, allowing for rendered assets to be linked on chain and directly accessed and streamed.
- Autodesk’s Arnold Renderer and Maxon’s Redshift Renderer are both coming to the Render Network! Though adding two of the largest rendering programs to the Render Network is a monumental task, our core team of developers is working diligently to bring this to the network in the near future.
- The Render Network has partnered with Solana to bring the Render Network to the Solana blockchain. This includes leveraging Solana’s Metaplex protocol to improve the NFT capabilities for Creators on the Render Network, which opens up possibilities such as built in “storefronts” for users to market their NFTs, alongside other smart contract interactive capabilities. As we previewed in Q4 2021, the Metaplex integration would allow users to create within the Network and mint NFTs based on their work in a simple pipeline directly to their digital storefront. All work would be natively archived, part and parcel, traceable on chain and through the Render Network, creating an intricate and robust proof of ownership and, most importantly, proof of creation trail.
* We are not, at this time, prioritizing moving the Render Network off Ethereum and onto the Solana Chain. Our priorities with this partnership currently lie with improving NFT capabilities and options using Metaplex *
- Continued work with Apple to expand OctaneX for the iPhone and iPad. We are working to enable OctaneX users to direct-upload their work to the Render Network, allowing for production grade work to be finished in a simple app-to-network pipeline.
- Microsoft and Google are both partnering with the Render Network to bring Azure (and Microsoft’s NVIDIA GPUs), alongside Google’s A2 instances, to further bolster the Render Network’s capabilities.
- The upcoming release of the Render Network “RNDR SDK”, which will allow users to build custom modules on the Render Network.
In the upcoming BTN post next week, we will be looking to address some of the community’s burning questions, as well as introduce some of the Render Network team that have been working behind the scenes to make the Network as powerful as it is today.
Join us in the Rendering Revolution at:
Knowledge Base: https://know.rendernetwork.com/
Render Network Foundation: https://renderfoundation.com/