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Straight Up Video Games
Essays, reviews, and commentary on video games
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ASSASSIN’S CREED: VALHALLA — Thoughts After 20 Hours
ASSASSIN’S CREED: VALHALLA — Thoughts After 20 Hours
I’ll give you the short answer — it’s very good.
Jesse Bartel
Nov 15, 2020
HALO REACH — 10 Years Later and Still Perfect
HALO REACH — 10 Years Later and Still Perfect
The final scene of Halo Reach positions Noble Six’s damaged and gun-shot riddled helmet in the forefront while in the background, planet…
Jesse Bartel
Sep 6, 2020
How Piracy Ruined PSP
How Piracy Ruined PSP
Sony’s previous handheld, the Playstation portable (PSP) was released as the first handheld capable of handing out the hardcore gamer…
Farrel Nobel
Oct 21, 2014
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INFAMOUS: FIRST LIGHT — Only Half-Good
INFAMOUS: FIRST LIGHT — Only Half-Good
INFAMOUS: FIRST LIGHT is a bite sized example of what is problematic in “open-world” games. Now, it’s hard for me to rip apart every aspect…
Jesse Bartel
Aug 29, 2014
Sonnet: Turn-Based Games to the Rescue
Sonnet: Turn-Based Games to the Rescue
How I solved the problem I had: a lack of games that would work for a dad
Matt Story’s Blog
May 30, 2014
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