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Strike the Pixels!
Everything you need to create better games.
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Steal like a Game Designer
Steal like a Game Designer
Once upon a time, a game designer copied a solution from another game, and his butt fell off.
Andrey Panfilov
Oct 22, 2019
Why Daily Bonus Won’t Boost Your Retention
Why Daily Bonus Won’t Boost Your Retention
There are several “simple tricks to boost your retention” that go from article to article. They usually vary in complexity from “it’s a…
Andrey Panfilov
Oct 30, 2019
Game Design 101: UI Mockups
Game Design 101: UI Mockups
When I told people that I’m a game designer the first thing I used to add was “no, I don’t draw anything”. Now I came to realize that I…
Andrey Panfilov
Nov 19, 2019
Game Design 101: Balancing Economy
Game Design 101: Balancing Economy
What’s balance, anyway?
Andrey Panfilov
Dec 12, 2019
Designing Session Length
Designing Session Length
I have never finished a single game of Dota Underlords.
Andrey Panfilov
Dec 8, 2019
How to Deconstruct Games Better
How to Deconstruct Games Better
I have always tried to watch the competitors. While working on the moderately successful, not-too-notable products, I got used to looking…
Andrey Panfilov
Dec 4, 2019
Is Your Player Entertained?
Is Your Player Entertained?
Do you still follow the idea of “you need to break the player’s session so he doesn’t play too much an get bored of your game”? It got a…
Andrey Panfilov
Nov 9, 2019
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