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The Story of LEGO Universe
The Story of LEGO Universe
2020 has been a landmark year for a host of reasons I do not have the time or emotional energy to get into right now, all except for one…
Jake Theriault
Oct 26, 2020
How The Hex Builds One Game From Six Genres
How The Hex Builds One Game From Six Genres
In December of 2018 I interviewed indie developer Daniel Mullins about his as-of-then two released titles, the suspense puzzler Pony Island…
Jake Theriault
Oct 19, 2020
Six Years of Alien: Isolation
Six Years of Alien: Isolation
I love science fiction — if that wasn’t obvious from a great many of the Spotlight videos I’ve made for Subpixel. And since October 2020…
Jake Theriault
Oct 5, 2020
The New Tutorials
The New Tutorials
One of the most important parts of any videogame is the intro. Now, originally this article was about one specific videogame, but I…
Jake Theriault
Sep 28, 2020
The Texture of Nostalgia
The Texture of Nostalgia
“Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the…
Jake Theriault
Sep 7, 2020
18 Years of Super Mario Sunshine
18 Years of Super Mario Sunshine
This article was originally released in video form by Subpixel on August 31, 2020. I wasn’t really planning on posting this here like I’ve…
Jake Theriault
Sep 4, 2020
Looking Back on 4 Years of No Man’s Sky
Looking Back on 4 Years of No Man’s Sky
I’ll begin with what I think is probably most important for the sake of this video: I really enjoy, and have always enjoyed No Man’s Sky…
Jake Theriault
Aug 10, 2020
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