Europe’s Answer to E3: Gamescom Report

Tiếng Việt | 한국어 | 日本語 | 简体中文 | Русский

The Аbyss Team
The Abyss Platform
Published in
5 min readAug 31, 2018


The Abyss team has just returned from the Gamescom expo. A very intense and enjoyable week it was. Meeting old and new friends, observing the new developments and being inspired with cool innovative ideas, as well as spreading the word about The Abyss.

Gamescom is one of the world’s largest video game events with hundreds of thousands of visitors annually, and it is Europe’s E3. In 2018, Gamescom attracted over 370,000 visitors, the highest number in its history, and 1037 exhibitors from 56 countries, according to official records. Besides, Gamescom has marked the 10th time it is held since its debut at the Koelnmesse convention centre, Cologne in 2009.

We’re happy to present our own report of the team’s business trip.

The streets of Cologne were filled with Gamescom ads. Billboards and other outdoor formats featuring ads for top games — they were everywhere. The atmosphere was electric, and there was an expectation of something REALLY BIG to come.

Well, it happened next day already.

The first (B2B) day was for trade and media only, from Aug 22 onwards the exhibition then opened to the public.

We should say, it was a huge luck to attend the show on business day. Starting from August 22, it was overcrowded. Gamers, gamedevs, media and ordinary visitors were everywhere!

We were happy to visit Dual Universe, the project we’re watching with great excitement, and meet Olivier Derache, its Marketing Manager. Had a good chat discussing the project’s further promotion and possible business opportunities and mutual benefits.

We’ve also paid a visit to B2Expand, one of the industry’s leaders for crafting games on the Ethereum blockchain, to discuss the possibilities of future collaboration.

It’s always a pleasure to meet good old friends. Vladimir Kurochkin and MadByte Games, the developer of FPS Zula. With 50+ thousand of players online daily, and annual tournaments attracting thousands of viewers, this game tore up the Turkish video game industry. The progress is really inspiring. As the project is now expanding to international market, we’re looking forward to establishing partnership and have discussed this opportunity with company’s founders.

In early August, Wargaming was celebrating their birthday. Battling for 20 years already!

The Abyss Team was invited to attend the presentation of their new Caliber project in B2B area. We’ve also took an opportunity to test the World Of Tanks new AR concept introduced during gamescom. That was something you can not even imagine until you see and feel it yourself. Totally stunning!

Cyberpunk2077 party was yet another fun.
And we could not say “NO” to Broseph :)

Below are the pics displaying some of the gorgeous exhibition stands that we were impressed with. These are to give you an idea of scale & size of the show.

Facebook Gaming
Sekiro: Shadows Die Twice
An overview of exhibition hall with EA’s stand in the background
EA again. In the foreground now
World of Warships
And The World of Tanks, for sure
Wargaming show
The “Grave Digger” bigfoot car
Vladimir Kurochkin at The Dark Pictures Anthology (by Supermassive Games) exhibition
“Wir sin der Game”. The last day of gamescom

It was a week raining outstanding new games, impressive presentations and game shows. We were happy to be there and talk video games with gamers and gamedevs, presenting The Abyss to the vast game community and seeking ways to take on new business opportunities. There were plenty of them and we made our best to seize each.

Cologne, see ya next year!


The Abyss Team



The Аbyss Team
The Abyss Platform

We're working hard to bring you The Abyss digital distribution platform and enjoying it!