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UxD Critical Software

Designing for Critical Systems

Usability Heuristics in Critical Systems — 7# Flexibility and Efficiency of Use

Usability Heuristics in Critical Systems — 7# Flexibility and Efficiency of Use

In the last article, we’ve discussed the sixth heuristic — recognition rather than recall, exploring solutions to minimise user memory…
Go to the profile of Pedro M. S. Duarte
Pedro M. S. Duarte
Dec 21, 2022
Product Owners and UX Designers: Set the Seal on the Strongest Relationship

Product Owners and UX Designers: Set the Seal on the Strongest Relationship

Usually, when a Product Owner (PO) and a UX Designer work on a product together emotions have a habit of running high.
Go to the profile of Pedro M. S. Duarte
Pedro M. S. Duarte
Dec 6, 2022
Human-Centred Standards for Interactive Systems

Human-Centred Standards for Interactive Systems

Human-centred design is a process that places the user at the centre of the solution, using empathy and understanding to guide…
Go to the profile of Pedro M. S. Duarte
Pedro M. S. Duarte
Nov 21, 2022
Preventing User Errors by Design: Avoiding Senseless Stumbles in Healthcare

Preventing User Errors by Design: Avoiding Senseless Stumbles in Healthcare

This year’s theme of ’World Usability Day’ is ‘Our Health’, looking to explore systems that provide healthcare in all its many forms. On…
Go to the profile of Pedro M. S. Duarte
Pedro M. S. Duarte
Nov 10, 2022
Why Product Development Needs to Change With the Times — Agile MVPs and UxD MLPs

Why Product Development Needs to Change With the Times — Agile MVPs and UxD MLPs

Product development: it’s not what it used to be. The way we create, develop and deliver products has changed significantly over a…
Go to the profile of Pedro M. S. Duarte
Pedro M. S. Duarte
Feb 18, 2022
Usability Heuristics in Critical Systems — 6# Recognition rather than recall

Usability Heuristics in Critical Systems — 6# Recognition rather than recall

In the last article, we’ve discussed the fifth heuristic — error prevention — and how to avoid errors and slips.
Go to the profile of Sara Carvalho
Sara Carvalho
Feb 14, 2022
UxD myths — #5 UxD is not critical

UxD myths — #5 UxD is not critical

Myths — those hard-and-fast beliefs which often start as plausible ideas or one-off observations — seem to permeate so many aspects of our…
Go to the profile of UxD @CSW
UxD @CSW
Jan 18, 2022
UxD myths — #4 You don’t need content to think about design

UxD myths — #4 You don’t need content to think about design

Myths — those hard-and-fast beliefs which often start as plausible ideas or one-off observations — seem to permeate so many aspects of our…
Go to the profile of UxD @CSW
UxD @CSW
Jan 5, 2022
UxD myths — #3 More choices = greater satisfaction

UxD myths — #3 More choices = greater satisfaction

Choice gives people the ability to feel as though they’re in control, even if they can’t process all the information on offer…
Go to the profile of UxD @CSW
UxD @CSW
Dec 7, 2021
UxD myths — #2 You don’t need research

UxD myths — #2 You don’t need research

Myths — those hard-and-fast beliefs which often start as plausible ideas or one-off observations — seem to permeate so many aspects of our…
Go to the profile of UxD @CSW
UxD @CSW
Nov 22, 2021
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