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WildMeta

We help video game developers build smarter and more human-like game AIs with machine learning. Forget navmesh and pathfinding code, we create machine learning-based game AIs that learn to play your game as players, bots or NPCs.

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  • LATEST POSTS
    Reinforcement learning through self-play and populations of agents

    Reinforcement learning through self-play and populations of agents

    Last time we talked about using imitation learning to train bots for video games and the different advantages of this framework. Today we…
    Go to the profile of Alex Borghi
    Alex Borghi
    Feb 2, 2022
    January 2022: WildMeta update

    January 2022: WildMeta update

    Six months have already passed since our previous update and Alex and I are ready for 2022 and excited to share our progress in this new…
    Go to the profile of Amandine FLACHS
    Amandine FLACHS
    Jan 5, 2022
    On leveraging imitation learning to train bots

    On leveraging imitation learning to train bots

    The team is now back from Develop:Brighton 2021, the UK major game developer conference, where we had the opportunity to meet in real life…
    Go to the profile of Alex Borghi
    Alex Borghi
    Nov 10, 2021
    Behind our new integrations with Unreal Engine and Unity

    Behind our new integrations with Unreal Engine and Unity

    We are excited to unveil our new library that enables easy integration with most game engines and our dedicated Unreal & Unity…
    Go to the profile of Alex Borghi
    Alex Borghi
    Sep 7, 2021
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