FredericRPImmerse players with Unity: add live audio waveforms effortlessly!Have you ever thought it would be cool to include the live audio waveform of an NPC inside your game and at the same time postpone because…Apr 12Apr 12
FredericRPImproved Unity Editor: Dynamic Enums!When you design in Unity, an issue that is often raised is how to link design data to game objects. This is my answer to this issue.Mar 7Mar 7
FredericRPFrom Order to Chaos: mastering randomization with the Bucket techniqueA bucket, also called bean bag, is the easiest way to transform an ordered list to a randomised list where you never encounter twice the…Feb 22Feb 22
FredericRPReplace placeholders by awesome sprites with AI in 3 stepsWhen I prototype new games, I usually create placeholders for the first iterations until I have a playable version I’m happy with. And as…Feb 9Feb 9
FredericRPElevate User Experience: use Transition Screens in your games!Between scenes, hiding loading times or simply making a visually smooth transition, the “transition screen” is a must have. In the open…Jan 19Jan 19
FredericRPA tool to share your own Unity packages with openUPMThe core of sharing packages is to be able to both have autonomous groups of code and assets you can use in multiple projects.May 27, 2022May 27, 2022
FredericRPFour scenes Unity project templateFew assets can transform your prototype into a complete game. This project is one of them, free and available from the end of this post…Oct 7, 2020Oct 7, 2020
FredericRPYour assets in the Unity Package manager from a GiT subfolderSince I shut down my video games studio, I managed to rebuild an upgraded version of assets we designed during that time. For my own…Jun 10, 2020Jun 10, 2020