The Queer Games Bundle interview series

Caroline Delbert
3 min readJun 15, 2022

--

The Queer Games Bundle is a collection of nearly 600 items by LGBTQ+ creators and teams, nearly 400 of which are independent video games, all sold for just $60. I’m talking with creators from the bundle about their games and their making habits.

Here’s a roundup of some insights based on my month of interviews.

Alison Huang on her short narrative game Broken Bird (Spread Your Wings)

Arianna Ravioli on her (upcoming for Switch!) game Will Die Alone

armin littlerat on his game Peyton’s Post-Op Visits

Ashe Thurman on worldbuilding and their game Fruit Salad Theory

Autumn Rain on her nonlinear comic Voidland Mystery Goodnight

Ava on her game Gender Dysphoria

Azephir on his “die and retry” visual novel The Gayandere

Barclay Travis on exploring love in his tabletop games

Benjamin on his games Virtomae and Epiphlaphobia

Bob Conway and Deevil on their game Cute Cock Clicker

Brook.p8 on her games Flags for Friends and Pushamo

Cabbagehead on tabletop games Deadlight and Bad Bad Brew

Cadaver Carnival on their narrative dating sim Ace in Space

CJ and Mabbees on their roleplaying visual novel Terranova

Col and Hawky on their transmasculine love story Lookouts

Crescendo on making Ciao Nonna on a whim of love

Dari on RPG Maker and their game I Hate You, Please Suffer

Els on his survival adventure To the Wolves

Emily Horton on Plush Bunch’s barista sim Boiling Over

Eric Merz on their socialist platformer GB Rober

Fiendish Fiction on their gory visual novel Up All Night

Florence Walker on her games La Faim Feminine and The Stranding

Green on their game I accidently insulted a witch and now all of my clothes are sentient and they hate me!

Heiden on their funny, flexing RPG Heart Is Muscle

Hubol on JavaScript and his trippy metroidvania 2

Jeff on their game, and multiverse, of A Nightmare’s Trip

Jemma Topaz on her game Some Sword / Some Play

Kamilla on her game A Potion for Chamomile and its universe

Kate Bagenzo on her game Kate Reads Your Future

Kiefer Nemeth on their game Katja’s Abyss: Tactics

Kit Riemer on their game Computerfriend

Laura Lanford on her visual novel H2O

lowpolis on their shopping adventure co-open

Lynne M. Meyer on her tabletop game Unleashed

Melancholy Marionette’s yandere games, like Impostor

N.B. Spiders on their game The Museum of Radically Obsolete Futures

Nami on her yuri time travel game Zeitz Machz

Nardo23 on his games Crime Frog and By the World’s Wind

Nick Weyr on their urban fantasy tabletop setting Cityscapes

nilson carroll on his game Whenever You Can Breathe

Niv on his cat-themed afterlife adventure Purrgatory

O. Kaya on their hopelessness simulator Connor

owof games on their language bullet hell Non-Binary

Paige on her Yurivania franchise of narrative adventures

Pete Foley on Fuzzy Ghost’s adventure game Pebble Witch

Peter Martingell on the robots of A Day of Maintenance

Phage on her PS1 gothic exploration game The North

Quinn K. and Conor Walsh on their game There Swings a Skull

Raphaëll Maïwen on their game They Seem to Be Very Good Friends

Riley Dülberg on its (first ever!) game transaction failed

Rocket Adrift on dating cryptids in Raptor Boyfriend

Rose and co. on Ten Tales from the Records of the Adamant Gambit

Runa Liore Winters on her game 77 Oleander Avenue

Saori on ADHD and completing her game L’Origine du Monde

Sol Martínez-Solé on his memory exploration GUACUCO

Studio Clump on their office visual novel Someone Stole My Lunch!

TangledVirus on their game Aston May Die

Vaasu on their daily puzzle It’s a Mystery Picture Game

Violet Fairy on her games Every Letter and Autumn Wish

Volition Newlove on their kinky cyberpunk mystery Null Event

Xiri on his propulsive visual novel HITME

Yuen Hoang on their interactive zine A God Who Lives in Your Head

--

--

Caroline Delbert

I'm a contributing editor at Popular Mechanics and an avid reader. Bylines at the Awl, Eater, GamesIndustry.biz, Scientific American, Unwinnable, and more.