Foreword
Apple Game Frameworks and Technologies — by Tammy Coron (2 / 193)
👈 Early praise for Apple Game Frameworks and Technologies | TOC | Acknowledgments 👉
I first met Tammy Coron through the raywenderlich.com developer website. If you’re familiar with the Apple developer community, you probably already know about Ray Wenderlich and his online tutorial site, raywenderlich.com. If not, you may want to spend a few minutes checking it out.
Anyway, Tammy and I were — and still are — part of the raywenderlich.com team, which means we get to work with some of the best developers and technical educators around the world. In addition to being an author and editor on the site, Tammy was also one of the founding co-hosts of The raywenderlich.com podcast as well as the Apple Game Frameworks Team Lead.
I remember one of the first conversations we had: I was interested in writing a book and had just started the More Than Just Code (MTJC) podcast along with my co-hosts, Jaime Lopez Jr. and Mark Rubin. And Tammy — well, she was just hanging around the raywenderlich.com Slack channel waiting to connect with other team members.
MTJC was on a small break in its recording schedule, so I reached out to Tammy on Slack to ask her about the book-writing process. About five minutes into our discussion, we decided to fire up the microphones and record our conversation. Oddly enough, that conversation turned into a crossover episode between Roundabout: Creative Chaos (Tammy’s…