Tyler NapierAdding a Wave SystemObjective: Add a wave system that increases in difficulty3 min read·Oct 11, 2023----
Tyler NapierCreating New Enemy MovementObjective: Create a new enemy that moves side to side2 min read·Oct 1, 2023----
Tyler NapierAdding a Hyper LaserIn this article, I’m going to be adding a new firing method to my space shooter.3 min read·Jul 29, 2023----
Tyler NapierAdding Camera ShakeUp until now, the only way to know if our player has taken damage was by the life counter in the corner of the screen. In this article I’m…3 min read·Jun 25, 2023----
Tyler NapierAdding an Ammo CollectibleNow that I’ve limited the amount of ammo that the player has, I’m going to add a collectible that will restore ammo when picked up.3 min read·Apr 18, 2023----
Tyler NapierAdding an Ammo CountUp until now, our player character has had an unlimited supply of ammo. I personally feel like that makes things a bit too easy for the…3 min read·Apr 16, 2023----
Tyler NapierFortifying Our ShieldUp until now, I’ve had a shield powerup implemented that is able to take one hit and then disappears. That’s good and all, but I plan on…2 min read·Apr 1, 2023----
Tyler NapierCreating a Health PowerupTo create our health powerup the first thing we want to do is drag our powerup sprite into our hierarchy. Then we’ll add a rigidbody…2 min read·Mar 26, 2023----
Tyler NapierAdding a Speed Boost GaugeNow that I’ve added a mechanic that allows me to store my speed boost and use it by pressing Shift, I’m going to add a gauge that shows the…4 min read·Mar 7, 2023----
Tyler NapierSpeed Boost at the Press of a ButtonNow that we’ve learned how to share the alpha of our game, it’s time to start cleaning it up and adding more features. For this article…2 min read·Feb 25, 2023----