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Akatsuki Taiwan Technology
Engineer Blog of Akatsuki Taiwan
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Eric Hu
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Akatsuki Taiwan Technology
Oct 21, 2022
淺談多執行緒程式設計與Unity的C# Job System
前陣子把bilibili上的Games104刷完,其中一堂有講到多執行緒與Job system,決定把一些重點記錄下來然後順便介紹一下Unity中可以實作平行處理的C# job system。
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