April saw the end of Spring League and the first event of the 2021 Battlesnake…
March was a very heads down month for the dev team as we worked to build out more…
February was busy for the team with the combination of several new features being…
January was a very busy month for us behind the scenes with a focus on building…
This was an amazing year for Battlesnake with the platform growing and evolving in…
Much of the development in November was behind the scenes as we improve and refine…
October saw the launch of Fall League 2020 and the opening of qualifiers for this…