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Blue Sky Tech Blog

The Technology & Engineering Behind Blue Sky's Animated Feature Films

Integrating Conduit in Houdini

Integrating Conduit in Houdini

(Need a refresher on Conduit? Check out: Conduit: ProdFS)
Go to the profile of Wayne Wu
Wayne Wu
Sep 24, 2020
A Rose By Any Other Name

A Rose By Any Other Name

“Decades and decades of using different pipelines and I still can’t just rename an asset!” an exasperated VFX Supervisor once vented to me…
Go to the profile of David Young
David Young
May 21, 2019
Conduit : ProdFS

Conduit : ProdFS

Previous: Conduit : Deploying Portal and PVC
Go to the profile of Mark McGuire
Mark McGuire
Feb 15, 2019
Conduit : Deploying Portal and PVC

Conduit : Deploying Portal and PVC

Prev: Conduit : Services Archetype
Go to the profile of Mark McGuire
Mark McGuire
Jan 24, 2019
Learning to Design

Learning to Design

Creating interactions between users and technology.
Go to the profile of Jennifer Brola
Jennifer Brola
Nov 19, 2018
Non-Noxious Nomenclature

Non-Noxious Nomenclature

As an animation pipeline and tool developer, I name things; a lot of things. To date, I’ve named countless variables, thousands of…
Go to the profile of Ryan Bland
Ryan Bland
Oct 29, 2018
The Annual Blue Sky Hackathon

The Annual Blue Sky Hackathon

Growing and maintaining a culture of creativity and innovation is crucial to movie making. One way the Blue Sky technology departments…
Go to the profile of Rebecca Hallac
Rebecca Hallac
Oct 16, 2018
Integrating Conduit in Houdini

Integrating Conduit in Houdini

(Need a refresher on Conduit? Check out: Conduit: ProdFS)
Go to the profile of Wayne Wu
Wayne Wu
Sep 24, 2020
Go to the profile of Emily Vo
Emily Vo
Sep 6, 2018

My Summer at Blue Sky Studios

“We expect you to ask a lot of questions!” was what my mentors told me on my first day as a Blue Sky Studios Production Engineering intern. This was my first studio internship and to say I was nervous, is an understatement. I remember my first task was to find all human…

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2 responses
Go to the profile of Mark McGuire
Mark McGuire
Aug 24, 2018

Introducing Achievements into QC

As soon as an errant publish breaks a nightly render, TDs usually introduce some sort of quality…

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1 response
Go to the profile of Mark McGuire
Mark McGuire
Aug 13, 2018

Conduit : Services Archetype

Prev: Conduit : Pipeline Resource Identifiers

In March of 2017, we started development of our web services stack to support production. Instead of building each service from the ground up, it was more efficient to design a common archetype from which…

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Go to the profile of Daniel S. Lima
Daniel S. Lima
Aug 10, 2018

ChopRig System

The process of converting our current character rigs into a multi-threaded solution was one of the most significant challenges that…

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6 responses
Go to the profile of Mark McGuire
Mark McGuire
Aug 10, 2018

Conduit : Pipeline Resource Identifiers

Prev: Conduit : Introduction

Before we built the services, we needed to figure out what to call “things” and uniquely identify them. Assets, media, shows, shots, sequences, etc. There have been several industry attempts at this…

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1 response
Go to the profile of Mark McGuire
Mark McGuire
Aug 10, 2018

Conduit : Introduction

Our Production Engineering team knew it was time.

For close to thirty years, Blue Sky produced 12 feature films, a number of shorts and TV specials, and feature film visual effects on roughly the same pipeline with a few minor improvements over the years. An…

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