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Top Stories published by The Programmer In Kiwiland in 2019
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2019
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Jiadong Chen
in
The Programmer In Kiwiland
Jul 16, 2019
Mesh compression in Unity: Why is the memory of my game unchanged?
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24
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Jiadong Chen
in
The Programmer In Kiwiland
Oct 20, 2019
iOS Memory Deep Dive for Unity Developers
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138
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Jiadong Chen
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The Programmer In Kiwiland
Oct 12, 2019
Unity Tip: Use TryGetComponent instead of GetComponent to avoid memory allocation in the Editor
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150
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Jiadong Chen
in
The Programmer In Kiwiland
Jul 23, 2019
Unity AR Foundation and CoreML: Hand detection and tracking
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79
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Jiadong Chen
in
The Programmer In Kiwiland
Dec 1, 2019
Don’t ignore the side effect of Managed code stripping
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14
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Jiadong Chen
in
The Programmer In Kiwiland
Nov 5, 2019
A solution to Sprite Atlas are duplicated into other Asset Bundles.
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Jiadong Chen
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The Programmer In Kiwiland
Jul 31, 2019
Using The Geometry Shader To Implement Model Explosion Effect
This article will show you how to use…
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19
Jiadong Chen
in
The Programmer In Kiwiland
Aug 3, 2019
Recommend a very interesting website to .Net/Unity programmers: sharplab.io
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Jiadong Chen
in
The Programmer In Kiwiland
Dec 12, 2019
Microsoft Ignite The Tour Beijing Review: Learn Connect Explore
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1
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2020
About
The Programmer In Kiwiland
Record work and life. Focus on software development, Unity and C#.
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Jiadong Chen