Fiction | Game |Medium Adventurers League ⚔️
By the Wailing Lake
Part 1 of a quest — save the villagers!
This is part of a story that works as an interactive game. You’ll need to have some paper and dice at the ready! Click here for the beginning of the Medium Adventurers League, and find a reminder of the rules here. You can also go back to the Adventurers League Headquarters, or rest up at the inn.
As you set out from the Adventurers’ League, you ponder over this quest’s instructions:
A deadly lizard has taken up residence in the settlement of Rubyford, by the western fringes of The Wailing Lake. Our children are terrified — they can’t sleep! Please, if one of your fighter types can take care of it, we can get back to fishing and farming. There’s a few silvers in it for your trouble. Thank you!
— Bert Bones.
The accompanying sketch of the location was poorly drawn, but you visited Rubyford once before, and are pretty sure you can find it again.
A small river runs north from the area near the Guild Hall widens when it joins with one stream after another. You cross the main bridge leading west, and then slowly make your way across some rough, stony ground towards the banks of the lake.