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Megaman
Cores of Game Design
Cores of Game Design is a publication focused on high-quality content for learning, improving, and enhancing your Game Design and Development knowledge.
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Megaman
Yvens Serpa
in
Cores of Game Design
Oct 2, 2020
On Building Levels — Quick Man’s Stage, Push & Pull, and Risk & Reward
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58
Yvens Serpa
in
Cores of Game Design
Sep 18, 2020
Another Approach for Teaching Gameplay — Antepieces, Challenges, and Megaman X
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46