In the news: Biometrics + blockchain. Cyberlete looks at use cases for gamers.

Kari Olivadotti-Peters
Cyberlete: Gamers First
4 min readOct 25, 2022

Imagine you’ve spent hours trying to rank up in a game. You’ve dedicated so much time to increasing your status. Then out of nowhere, a player jumps in and kills you with aimbot. That’s it; you’re done. Now you’ve lost your rank and have to start over.

Your initial response is:

  1. Excessive screaming and swearing
  2. Urge to destroy
  3. Tears
  4. Meditation

Gamers get it. It doesn’t matter if you play for fun or competitively. You’ve probably had an incident suck the joy out of a game and make you forget what you love about gaming for a moment. Cyberlete wants to change that.

Your personal gaming experience matters.

In-game cheats and tournament mishaps are dragging down the gaming industry. Worse, they’re dragging down personal enjoyment of the games and the gaming community where friendships thrive and principles like teamwork and sportsmanship matter. The positive attributes inherent in gaming carry over beyond the screen and make a real-world impact. They need support.

What’s more:

  • When you do the work and practice 40 hours a week, it should count for something.
  • If you just want to enjoy yourself and have fun with your friends, you should be able to do that, too.

Cyberlete founders Geoffrey Maunus and James Stolte started Cyberlete to respond and offer a solution. The goal: rebuild the heart of gaming with what makes it matter, like the community, the sportsmanship, and the friendships. That’s what’s always meant so much to them as gamers.

“Negativity wears you down, stresses you out, and can make you forget gaming is fun.” -James Stolte, Cyberlete Co-Founder CEO

A Cyberlete goal: Reducing player abuse and frustration.

Scenario 1: Play and get paid.

Cyberlete Co-Founder Geoffrey Maunus has been playing video games his entire life. A Marine veteran, he enrolled in an eSports tournament just for veterans a few years ago. “There was a cash prize, and I was looking forward to playing with other veterans.”

But the payout never happened. Even worse, despite multiple inquiries, the tournament organizers didn’t follow through on their promise to pay veterans for travel expenses. “There was no way to see where the money went, no transparency at all.”

Cyberlete response: What would biometric and blockchain technology do?

A combination of biometric technology — Cyberlete’s Game Face — and blockchain would combat unethical abuse of players.

Typical issues like getting paid after tournament play and verifying player identities wouldn’t be an issue. Payment for eSports broadcasters and viewers could also be made transparent and validated. Biometrics and the blockchain could also fend off account takeovers that include targeting players’ financial information, a growing problem in the industry. Secure, transparent, immutable blockchain technology reduces digital fraud.

Scenario 2: Catch the cheaters

Cyberlete’s CEO and co-founder James Stolte recently played in a tournament and made it into the top 20. “Then we ran into a team of cheaters.”

Upon reviewing the gameplay and confirming his suspicions, he tried to get the tournament organizers to take action, but they wouldn’t. With thousands of registered teams in front of them, they wouldn’t be bothered with this one. He found out later the team of cheaters had a pattern: “they just kept making new aliases, over and over. Even if they got caught and banned, they’d make a new alias and come back.”

Cyberlete response: What would biometric and blockchain technology do?

If gamers were required to KYC using biometric technology, creating duplicate identities to cheat the system would be impossible. Bad actors can’t keep coming back — and when they get caught, it’s quick and easy to identify them and remove them from gameplay.

Moreover, players couldn’t create multiple identities, advance to high levels of play, and then sell those levels to people who don’t deserve to be there. Once created, biometric data breaks off from the KYP data and becomes immutable on the blockchain.

Keep gaming honest, fair, and fun.

Cyberlete uses biometric and blockchain technology to eliminate elements that bring toxic energy into gameplay and instead ensure individual players can enjoy themselves and the right players get recognition at the tournament level. That way, fans can watch the eSports they love without feeling like they’re getting cheated, too.

Our anti-cheat application builds a community with tools to encourage sportsmanship and offer rewards for the simple act of having fun and being competitive — you know, being a gamer.

Cyberlete is the world’s first fair gaming application powered by Web3 technology. It runs in the background during individual gaming experiences or on platforms of large eSports tournaments.

Learn more in our whitepaper or at Cyberlete.io

Join Cyberlete on Discord for Game Night every Wednesday, 8 pm EST (5 pm PST).

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