Joy Machine is a game studio started by Trent Polack focused on one thing: sharing our joy with our players through our games and our day-to-day interactions along the way. Our initial project being the customizable, action/adventure, cooperative game: Steel Hunters. And our blog is for talking about game development, startup life, workflow, production practices… And then also a lot of Trent’s stories about his first startup, first time being CEO, and the many, many ramblings that arise from everything.