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GameTextures
The GameTextures blog for all things 3D art and game development.
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Programming
Mike Haggerty
in
GameTextures
Sep 16, 2019
Build your Worlds Dynamically with this Procedural Nature Pack
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Mike Haggerty
in
GameTextures
Jul 22, 2019
Developing your own Village or Town is easy with this Advanced Village Pack
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Mike Haggerty
in
GameTextures
May 24, 2019
Branch Your Stylized Looks into 3D Pixel Shaders with this Pixel Toolkit for Unity
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Mike Haggerty
in
GameTextures
Apr 5, 2019
Start learning inside of Unity the right way with the Standard Assets kit
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Mike Haggerty
in
GameTextures
Feb 21, 2019
Programming Video Games with No Code a Blueprinting Tutorial Series by Virtus
Unreal 4 in a powerful…
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