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Guessable Design
Give your user’s best guess the highest probability of being right
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Simple Is Not the Opposite of Complex
Simple Is Not the Opposite of Complex
Complex is Easy, Simple is Hard
Anthony P. Alicea
May 21, 2014
The Irony of Abstraction
The Irony of Abstraction
As both a developer and a user experience designer, I often marvel at the lack of understanding both sides have for each other. While…
Anthony P. Alicea
May 13, 2014
Key and Lock
Key and Lock
Learn from interfaces that have endured
Anthony P. Alicea
Mar 14, 2014
DOTW: Do One Thing Well
DOTW: Do One Thing Well
The Mantra of The Guessable Interface
Anthony P. Alicea
Jan 11, 2014
Good Interface, Bad Interface
Good Interface, Bad Interface
Using frustration to find inspiration
Anthony P. Alicea
Dec 4, 2013
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