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Inborn Experience (UX in AR/VR)
Learn about user experience in augmented and virtual reality
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Unity
Volodymyr Kurbatov
in
Inborn Experience (UX in AR/VR)
Nov 1, 2021
Case study: Port 6. Importance of accurate touch detection
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80
Volodymyr Kurbatov
in
Inborn Experience (UX in AR/VR)
Jan 27, 2021
From Prototype to VR App
Today I want to tell you a story of how I decided on, developed and released…
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104
2 responses
Riccardo Giorato
in
Inborn Experience (UX in AR/VR)
Feb 4, 2020
WebXR — What we need to reach Unity and Unreal
What you need to do pure and beautiful WebXR…
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108
Anastasiia Ku
in
Inborn Experience (UX in AR/VR)
Feb 18, 2019
Haptic Glove, Proof of Concept
I have been thinking about creating a haptic glove for a while now, and…
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317
2 responses
Tessa M. Chung
in
Inborn Experience (UX in AR/VR)
Feb 26, 2017
Strategies for VR Prototyping
Discovering tools and workflows to better visualize ideas in 36o˙
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565
3 responses
Etienne Pinchon
in
Inborn Experience (UX in AR/VR)
Jan 23, 2018
Journey from Hologram.cool to native VR and 2018.
I — Hologram.cool ?
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347
4 responses
Liwei Yu
in
Inborn Experience (UX in AR/VR)
Sep 23, 2017
4 Lessons That I’ve Learned in Building AR Basketball Project
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317
2 responses
Volodymyr Kurbatov
in
Inborn Experience (UX in AR/VR)
Jun 28, 2017
From Zero to VR Design Hero
This article was originally published
on my personal website.
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92
1 response