This piece continues from Part I where general graphs and their formulae are discussed. In this part, I’ll discuss intention and how to translate that into graphs with case studies.
You’re an hour into a new game and are slaying some monsters in Noobtopia. These guys take more than a hit or two to kill unlike 30 minutes ago despite your attacks causing more damage. You’ve lost a chunk of life but you’ve gained a level. Now you can equip that…
I’m a game designer. Next year marks my 10th year in games development and I thought I’d start my Medium account with how I got into games.
When I meet old friends, I’m regularly told that I’ve their “dream job”; that I must be rich since Clash of…
(Note: This writeup is imported from my old blog from an entry made in early 2015)
Tsum Tsum is a match-3 mobile game that features the cutest Disney characters in even cuter art and music so happy you wish…
I just wanted to revisit and put down in words this concept I had about a year ago and made…