ConsenSys & Loom Network Co-hosting Blockchain Game Hackathon in New York City from August 11–12! 🍎

dilanka
Loom Network
Published in
5 min readJul 16, 2018

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Skinny Biggie, Sinatra, and Jay-Z chillin’ with Loomy — before heading to the upcoming Loom SDK hackathon in New York City

💡 First, if you are on your computer, open up this song on a different tab and have it play in the background before you read this post.

Go ahead — do that now 😉

“There is something in the New York air that makes sleep useless.” — Simone de Beauvoir

If you are short on time…

TL;DR: I am pleased to invite you to attend another epic hackathon in New York at Galvanizefrom August 11–12. It will be co-hosted by our friends at ConsenSys. If you are an experienced Unity and/or Javascript game developer and would like to apply, please email a link to your Github to team+hackathon@loomx.io with the subject “NYC Hackathon” — Deadline to apply is August 7, 2018.

The Loom SDK World Tour Continues…

As you know…

We’ve been mad busy globetrotting around the world like a caravan full of blockchain nerds spreading this DAppChain gospel far and wide…

In fact…

Our first hackathon was in Tokyo, Japan (on May 26, 2018), where after JUST 9 hours of hacking together code (on Loom’s Unity SDK) — 7 functional DApps were created from scratch by some of the most creative Unity developers in Japan.

Most recently, from July 6–8, 2018, we stopped by Beijing and Shanghai and saw some of the most talented Chinese blockchain (and game) developers use the Loom SDK to build and deploy cool DApps on Ethereum.

Next up is another hackathon in London from August 4–5 at King’s College.

Then, we are going to New York City (which is this announcement) at the offices of Galvanize 📍

After New York City, we are also hosting the first European Loom hackathon in Oslo, Norway from August 24–26.

What to Expect in New York 🍎 — and how to attend

New York City — where Sinatra, Jay-Z, and Loom SDK Developers reign supreme.

Normally, I would suggest that you bring some extra caffeine to get ready for this 48-hour game hackathon…

But since you are in a city that never sleeps — it won’t be necessary 😉

By the way…

If you are a complete beginner, this event might not be for you, though.

In fact…

There are Prerequisites for Attendance:

  • Experience with game development (Unity, Cocos, JavaScript, etc.) — this is a MUST!
  • Interest in building apps on Ethereum (technical knowledge not required — the Loom Network team will be at the event to help you through building your first DApp)
  • Laptop (macOS/Linux/Windows 10)
  • Energy, enthusiasm, and creativity

Not to brag, but every game developer who has played around with the Loom SDK in past hackathons has raved about its ease of use.

So, you’ll be WELL ARMED to code up some incredible projects 😉 — see examples.

Plus, since we are co-hosting this event with our friends at Consensys (which is a venture production studio that builds infrastructure and applications focused on Ethereum) and Galvanize (which is a technology co-working space for startups) — you’ll have 1-on-1 access to some of the best mentors in the game 😉

Not to mention, this is one of those rare times that our Co-founder and CEO Matt Campbell will be flying in to New York City (from Bangkok) to give you the “inside scoop” on making your DApp successful.

When you arrive…

You will be given a copy of the Loom SDK — feel free to familiarize yourself with the documentation before you arrive.

…and after you are fully set up, you can begin using our game SDKs for Unity, Cocos, Phaser.js, Truffle/Web3, or JavaScript to build a DAppChain game.

The Loom SDK also comes with built-in example DApps you can simply download and run with minimal setup time.

For example…

A Unity-based side-scrolling adventure game, a social network, and browser-based games using Phaser and WebSockets are some of those example DApps that can be run out of the box.

Think of those as the “Hello World” equivalent of what’s possible with our SDK.

At the end of the event, you’ll be judged by a panel from both Loom Network and Consensys.

Other than serious bragging rights — finalists will win exciting prizes, as well as an opportunity to be hired by Loom Network or Consensys (full-time or part-time) to build groundbreaking scaling technology for Ethereum.

Send Us Your Code to Apply to Attend!

If you are an experienced Unity and/or Javascript game developer and would like to apply, please email your Github link to team+hackathon@loomx.io with the subject “NYC Hackathon” — Deadline to apply is August 7, 2018.

Also, if you are planning on attending this hackathon, I would highly recommend that you watch this interview with our Co-founder

and our friends at to get a head start on what’s possible with the Loom SDK.

Question for you…

🤔 Which city should we stop by next? — OR How to organize a Loom Hackathon in YOUR city!

Like I‘ve mentioned before…

In addition to Tokyo, Beijing, Shanghai, London, New York, and Oslowe are planning on organizing a LOT more hackathons all around the world.

We are interested in cities with a high density of blockchain and game developers.

So, if you are capable of co-hosting and co-organizing a Loom SDK hackathon in your city, please get in touch with us by emailing team@loomx.io 😉

Sinatra’s greatest ambition in life was to pass on to others what he knew.

Let us pass on to you everything we know about building and deploying DApps.

See ya in New York! — or a city near you!

Loom Network is the multichain interop platform for scaling high-performance dapps — already live in production, audited, and battle-tested.

Deploy your dapp to Loom’s Basechain once and reach the widest possible user base across all major blockchains today.

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dilanka
Loom Network

Autodidact, technopagan, and marketing spellbinder, harnessing the arcane arts to captivate, mesmerize, and mold the zeitgeist for the highest bidder 🔮