Summary of Loom’s Hackathon-erific Trip to Beijing and Shanghai 🌏

🤖 Robert
Loom Network
Published in
9 min readJul 19, 2018

--

Highlights of some of the game prototypes built from scratch in this intense 48-hour programming session.

Hackathon World Tour

So if you haven’t heard already, then you must be living under a block… 😏

Loom Network is currently on a world hackathon tour, partnering up with some of the biggest gaming and blockchain organizations around.

Our first hackathon extravaganza was in Tokyo, which we co-hosted with our friends at GameWith, one of Japan’s largest game media sites. After wrapping up the Beijing and Shanghai events, we’re now getting ready for the London, New York, and Oslo hackathonsall happening in August 😮

There are many more cities to be announced as we confirm the details…

And if you’re interested in co-organizing a Loom Hackathon, there’s some info for you at the bottom of this post.

Who Did We Work With?

We co-hosted this crazy techno shindig with the China Indie Game Alliance, who happens to host the largest GameJam each summer — spanning 8 cities and drawing buttloads of people.

Also joining us were our friends at DappReview and Cobo.

DappReview is the leading Dapp statistics and review site in China. They provided everyone with detailed blockchain game analyses and emerging trends, as well as some general game development guidelines.

Cobo is one of the most popular wallet browsers in China. They brought the Cobo SDK, which supports native deeplinking (and the Loom SDK integrates with this).

What Went Down?

Over 400 people came out to witness the computational madness in both the Beijing and Shanghai locations.

Coders put their keyboards to work building original games from the ground up — some for mobile, some for the web, and some using Loom DAppChains via the Loom SDK (and they hadn’t even used our SDK before this event).

Even folks as young as 10 years old got in on the action… 😮

Many of the attendees built demos that had only mocked-up backends, since they were racing against time. So after the deadline, the Loom team showed everyone our 3-minute Unity integration.

Over the course of 48 hours, these hardcore sleep-deprived developers showed off their talents with these fantastic game prototypes.

The Projects:

1) Layers

Side-scrolling Action Game | Windows

In this game world, no one is a complete individual. The world is split into three different layers, and the human soul is split into two. The man’s substitute (one part of his soul) is embarking on this difficult journey to find the girl who has lost her soul.

“I know my wallet is around here somewhere.”

The man jumps through different dimensions and endures many hardships to finally reach the girl. As they embrace, the “complete individual” is born.

I’m sorry, but your princess is in another castle… oh, wrong game!

Some creative gameplay here:

2) Super Vegetable Boy

2D Level Game | Windows

“Is all this really necessary? I’m just a tiny vegetable boy.”

This little boy must get the end of the playing field without getting hit by the firestorm within. The rotation of the purple objects create both pathways and blockages for super vegetable boy to navigate.

Each time the player is killed, some vegetable juice remains on the playing field. So the player can see where they have failed and be more careful in each following attempt.

“Nooo… not my veggie juice!”

That juicy gameplay:

3) Gay-Gay Jam

Local Two-player Bromance Battle | Windows

Don’t poke me, bro.
“Check this pose, dude.” … “No, check THIS pose, guy.”

Goal: Turn your opponent gay.

Each player has an S/M meter bar, and each match consists of two phases: Collecting and Chasing.

Two guys stuck in a room… I’ll leave the rest to your imagination.

Players run around and collect protein powder pills that give them S power. The first player to fill his S meter transforms into a beefed-up super power bro and must chase the other player with a huge banana. 🍌

Each jab with the banana increases the other player’s M meter.

BananaKing transforms!

The other player must avoid the beefy guy, while trying to pick up and throw pills at him to calm him down. If successful, beefy guy’s S meter returns to normal and the two players enter the Collecting phase again.

However, if the second guy keeps gets poked with the huge banana until his M meter fills up, then he loses the game.

Yikes! That’s gotta hurt…

Watch the sexy gameplay:

4) Angel and Devil

Action Shooting Blockchain Game | Web

FYI: This game was developed by a single person. Wowzers! 😲

Ok, so here’s how this one works: You’re an angel — and you must try to kill demons that are guarding treasure chests full of digital currency (Starcloud). If you defeat all of the demons, you will get all of the treasure. If you only kill some demons, then you will only get some bounty. If the demons kill you, then you start again.

After dying in the game, you can choose to upload your character properties to the blockchain.

  1. You can receive a digital currency bounty.
  2. Your character will be transformed into a demon and become an enemy of subsequent players.
  3. The funds you put into the game will be added to the demon treasure.
I eat demons for breakfast!

5) Last Trip

Text Adventure Blockchain Game | Web

Developer’s introduction:

We believe that everything has two sides, and looking at the same thing from different angles will give people different understandings. Thus, our setting is a lonely soul — a struggle between good and evil.

Every time a player dies, the information is uploaded to the blockchain [Project Genesis], and it will become a non-player character (NPC) in the game — and you can choose to be good or evil. The NPC will interact with the players that come after him to affect the game’s plot. To put it simply: the more players in the game, the more NPCs there are, and the richer the plot will be.

In the development process, we used js+css without any game engine, because we think the original effect is more realistic. Players in the game have to keep making decisions as they play, which leads to many different adventures and goals throughout.

There are three artistic styles of gameplay: sheepskin scroll style, stylized indie game, and operatic immersive experience.

Each character has its own unique story.
A player dying in the game does not mean the end, but being a part of the world.

6) Monster League

Augmented Reality Blockchain Game | Mobile

Monster League is a mobile AR game set in a reality-crypto world.

  1. You are able to grab a monster by attack or capture.
  2. Players and businesses can put gold coins on the monsters, and the gold coins live on the blockchain.
  3. There are no monsters in the creation space. All monsters are submitted by players.
Whatchu lookin’ at, Mr. purple blob?!

Some strange creatures showed up at the hackathon:

7) Card Maker

Card Making and Trading Blockchain Game | Windows, MetaMask

Game demo: http://t1t1t.cn/c
(Requires a MetaMask wallet)

This is a blockchain-based card making game, in which players can make their own cards and trade them with one another on a card market.

The players are the content producers and game community guardians. Cards and stories created by users benefit both the users and the game developers.

Developer’s introduction:

The story can be designed and sent on-chain by the players, who can also design cards and ultimately create a win-win environment for both the players and the developers.

Main menu
Card deck
Players make their own cards and set the damage value / armor value
Hey, it’s loomy! …taking a nap?!
Hey, it’s someone’s cat!

8) Love on the Chain

HTML5 Role-playing Blockchain Game | Web

Here’s a relationship simulation role playing game. Players must increase the affection level of the virtual characters they are chasing. When the affection level reaches 100, they win the game and get token rewards.

All of the game’s logic is deployed using smart contracts. Each player logs in with an Ethereum address. If there are any CryptoKitties in that address, and if there is a cat-like attribute in the random attributes of the virtual characters, then a certain number of affection level points are automatically added.

The virtual characters that have been chased are written to the blockchain as an ERC721 record.

9) World Famous Painting

Side-scrolling Cooperative Adventure Game | Windows

What a nice night for a side-stroll…

This interesting game was born from the most intuitive feeling of paintings+joy.

The prince and princess were cursed and bound together. They must cooperate with each other and overcome all kinds of different obstacles, while trying to get through the famous painting-filled worlds.

Getting a good night’s rest must be terribly difficult for these two.
Anything look familiar?

Check out this rolling action:

10) Link

Two-player Cooperative Adventure Game | Windows

Check this story…

There once was a magician who learned of a treasure in a distant castle. She made it her mission to reach the castle. And during their expedition, she encountered a great archer who decided to join up with her.

There are ghosts all around, but they are invisible. The magician can make the ghosts appear, but cannot attack. The archer can attack the ghosts, but cannot see them. Only when the two characters cooperate can they defeat the ghosts and reach the castle.

Female Magician: can search and locate ghosts
Male Archer: can shoot ghosts
“I see dead people………… and that guy shoots them.”

When they reach the castle, they finally find out that the real treasure is the person who has accompanied you all the way through to the end.

Awww, that’s really sweet… like really… I’m just gonna cry a little here 😢

Don’t mind me. Just watch the video:

Holy creativity, Batman!

Remember, these developers only had 48 hours to come up with an ideas and build their games from scratch — and a good number of them used the Loom SDK.

Just imagine what kinds of fantastic games we’ll see when they spend weeks or even months developing them!

Question for you…

🤔 Want a Loom Hackathon in Your City?

In addition to Tokyo, Beijing, Shanghai, London, New York, and Oslowe are planning on organizing a LOT more game hackathons all around the world.

We are interested in cities with a high density of blockchain and game developers.

So, if you are capable of co-hosting and co-organizing a Loom hackathon, please email us at team@loomx.io 😉

I think I’m done crying now…

Loom Network is the multichain interop platform for scaling high-performance dapps — already live in production, audited, and battle-tested.

Deploy your dapp to Loom’s Basechain once and reach the widest possible user base across all major blockchains today.

New to Loom? Start here.

Want to stake your LOOM tokens and help secure Basechain? Find out how.

Like what we’re doing here? Stay in the loop by signing up for our private mailing list.

--

--