I recently introduced a small rule that totally changed the game.
Gaslands went through 18 months of playtesting before I handed it over to Osprey. Partly, this was because the…
In researching A Billion Suns, I came across this review of Naval Thunder on DriverThruRPG:
While my glorious victory at UKGE is fresh in my mind, I hope you’ll excuse a moment of slightly self-congratulatory retrospecting. I…
I recently took some time away from the design of A Billion Suns to focus on its setting. Oddly, doing this really helped boot the…
The design for A Billion Suns is currently in the state where it is stuffed full of great ideas: none of which work yet.
Gaslands is a success. What the heck do I do now!?
In a game of massive spaceships duking it out, an obvious element to include is some from of damage…